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How to Do Special Effects Makeup11

QUATWORLD.COM | Last Updated: April 8, 2020


Learn how to make fake cuts, blood, and other gore from special effects makeup artist Ciara Rose Griffin in these Howcast videos.

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Ideas for Proximity Feedback with Progressive Hover Effects We’re exploring a progressive hover effect which triggers not just when we are hovering an element but progressively, when we come close to it. There are several interesting use cases for this kind of effect and today we wanted to showcase some of them.

Today we’d like to share some subtle hello world than proximity feedback ideas with you. We’re exploring a progressive hover effect which triggers not just when we are hovering an element but progressively, when we come close to it. There are several interesting use cases for this kind of effect and today we wanted to showcase some of them.

Attention: This is a progressive hover effect meant to enhance the user experience on desktops. Needless to say that this is not going to work on touch devices in this way.

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We’ve created a couple of demos where we explore the effect. The first demo is a form that highlights required (or invalid) input fields when the user moves close to the submit button. Like that, one does not need to click/submit the form and get feedback on problematic inputs; feedback is provided prior to that but not while the user is typing which can be a bit annoying. It’s a bit like trying to predict what the user will do next which is made possible by the mouse movement, i.e. seeing where the user is directing his mouse towards.

Information: This is a progressive hover effect meant to enhance the user experience on desktops. Needless to say that this is not going to work on touch devices in this way.

Today we’d like to share some subtle proximity feedback ideas with you. We’re exploring a progressive hover effect which triggers not just when we are hovering an element but progressively, when we come close to it. There are several interesting use cases for this kind of effect and today we wanted to showcase some of them.

" Make it as simple as possible, but not simpler. "

- Albert Einstein

We’ve created a couple of demos where we explore the effect. The first demo is a form that highlights required (or invalid) input fields when the user moves close to the submit button. Like that, one does not need to click/submit the form and get feedback on problematic inputs; feedback is provided prior to that but not while the user is typing which can be a bit annoying. It’s a bit like trying to predict what the user will do next which is made possible by the mouse movement, i.e. seeing where the user is directing his mouse towards.

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